15 Nov 2020

Sonic Team - Sonic Adventure 2 Multi-Dimensional Original Soundtrack (2001)

CD1: 1) SA2 ...Main Riff for Sonic Adventure 2; 2) Event: Let's Make It!; 3) Escape From the City ...for City Escape; 4) The Mad Convoy Race ...for City Escape; 5) That's the Way I Like It ...for Metal Harbor; 6) Can't Stop, So What!? ...for Metal Harbor; 7) Won't Stop, Just Go! ...for Green Forest; 8) Keys the Ruin ...for Pyramid Cave; 9) Unstable World ...for Crazy Gadget; 10) Highway in the Sky ...for Final Rush; 11) Boss: -GUN- Mobile; 12) Advertise: SA2 ...in the Groove; 13) Event: Strategy: 14) This Way Out ...for Prison Lane; 15) Rumbling HWY ...for Mission Street; 16) Chasing Drive ...for Kart; 17) Down in the Base ...for Hidden Base; 18) On the Edge ...for Eternal Engine; 19) Advertise: SA2 ver. B; 20) Kick the Rock! ...for Wild Canyon; 21) A Ghost's Pumpkin Soup ...for Pumpkin Hill; 22) Dive into the Mellow ...for Aquatic Mine; 23) Deeper ...for Death Chamber; 24) Space Trip Steps ...for Meteor Herd; 25) Boss: Masters of the Desert: 26) Event: Reunion; 27) Advertise: Prof. Omochao; 28) Chao Race Extended Mix (Chao's Doki-Doki Banana Chips Run Mix); 29) Chao Garden Extended Mix (Chao's Wack-Wack Up & Down the Ground Mix)
CD2: 1) Vengeance Is Mine ...for Radical Highway; 2) Rhythm and Balance ...for White Jungle; 3) Mr. Unsmiley ...for Sky Rail; 4) The Supernatural ...for Final Chase; 5) For True Story ...for Sonic vs. Shadow; 6) Event: Conquest; 7) Hey You! It's Time to Speed Up Again!!!; 8) Still Invincible ...No Fear!; 9) Advertise: Rhythmic Passage; 10) Boss: Suitable Opponent; 11) Remember Me? M.F.M. ...for Iron Gate; 12) Way to the Base ...for Sand Ocean; 13) Trespasser ...for Lost Colony; 14) Crush 'Em All ...for Weapons Bed; 15) Soarin' Over the Space ...for Cosmic Wall; 16) Event: 3 Black Noises (Revival... Chaos Control... Reflection...); 17) Advertise: SA2 ver. C; 18) Event: Sonic vs. Shadow; 19) Bright Sound ...for Dry Lagoon; 20) Lovely Gate 3 ...for Egg Quarters; 21) I'm a Spy ...for Security Hall; 22) 34N, 12E ...for Mad Space; 23) Event: The Base; 24) Boss: Shut Up Faker!; 25) Scramble for the Core ...for Cannon's Core; 26) Cooperation ...for Cannon's Core; 27) Deep Inside Of... for Cannon's Core; 28) Supporting Me ...for Biolizard; 29) Event: Madness; 30) Event: The Last Scene; 31) Live & Learn ...Main Theme of Sonic Adventure 2

An ambitious, expansive and epic attempt to create something spectacular for Sonic the Hedgehog's first big anniversary ends up becoming the series' highest benchmark of quality.

Key tracks: "Escape from the City", "Kick the Rock!", "Live and Learn"

I've long cultivated an analogy of Sonic the Hedgehog soundtracks as a band discography for my own fun, and continuing on that theme, Sonic Adventure 2 is the sprawling, multi-disc epic created by a band that's high and lofty with ambition, unafraid to tackle any obstacle and wanting to expand their sound in every single direction. That's right - in the world of Sonic music this is the Mellon Collie and the Infinite Sadness, the Sandinista, the White Album.

1998's Sonic Adventure brought Sonic to the 3D world, and in the process introduced and in some places codified many of the trademark elements now associated with the series. One of those was the music. The infectiously melodic sound of the original 2D games was obviously restricted by the hardware of its time, which towards the late 90s and the adoption of CDs as the primary format for games was no longer an issue, and so a reinvention was not only possible but in many ways necessary. Spearheaded by Jun Senoue, who had taken the step to become the primary musical coordinator for the series and who boasted some serious guitar chops of his own, the soundtrack for Sonic Adventure had a decent amount of variety as the music team took every advantage of the new sound possibilities, but above all it was tied together by Senoue's energetic and dynamic guitar-lead rock approach. The melodies were still present and in the forefront, but through Sonic Adventure, the entire series became synonymous with the revved-up riffs and solos that Senoue cast over the high-speed action, backed by his incredibly virtuosic band.

The release of Sonic Adventure 2 was the key event for Sonic's 10th anniversary celebrations, and the aim for the game was to make into the kind of an Event that an anniversary milestone should be. Thus, the plot increased the stakes and injected a fair bit of before unseen dramatic flair to the series, the level set pieces became more bombastic in an endless internal contest to one-up the previous level, and Senoue's soundtrack team were driven to be more ambitious to match the increasingly epic nature of the game. The main goal was to keep increasing the variety. While Sonic Adventure already featured multiple playable characters each with their own levels, the songs that played during the stages remained the same depending on the area. For Sonic Adventure 2, the decision was made for each character to bear their unique musical flair that would tie together their levels while making the journey of each hero (or anti-hero) stand apart from the others. The other big addition was the increased presence of actual vocals accompanying the music. The first game had already featured vocal themes for all the characters and so Sonic Adventure 2 kept up that tradition, but in addition the soundtrack team began to utilise vocals throughout the actual stage songs, leading to several stages having their own unique sung lyrics accompanying the songs. As a soundtrack it was bigger, bolder and more expansive than the already ambitious Sonic Adventure score - in every way possible they could think of.

The core of the Sonic Adventure 2 soundtrack is still close to the sound that Sonic Adventure introduced, so the familiar guitar-lead anthems are present throughout across the two discs, but there's now the added twist of each character having a signature sound that breaks the soundtrack into neat little stylistic sections. For half the characters, the songs are rooted in the core sound but with different emphasis points and variations for each one. Sonic's stage songs are appropriately closest to the signature sound and they're among most unabashedly energetic of the set, with a peppy rock attitude speeding through Senoue's guitar wails. They're the closest representation of the series' newly adopted main style and in doing so end up being the most instantly hit-like (if you can describe video game songs as such), and in particular the first stage song, "Escape from the City" has deservedly become an iconic piece of the series' history: it's a snappy pop-punk anthem with free-spirited vocals and some of the most infectious melodies of the whole series, combined with an outrageously feel-good chorus. Tails' and Eggman's stages skirt around the same direction as Sonic's, but Tails' sections slightly nudge the guitars to the side from way of bright keyboard melodies, while Eggman's part of the soundtrack makes the riffs crunchier and rhythms more appropriately mechanical. The quality keeps consistently high throughout, and in fact while Sonic's songs might be punchier, Eggman and particularly Tails' score are full of delightful arrangement details and hidden mini melodies underneath the big ones. They never stop sounding fresh, which is definitely a boon when you're repeating the same levels over and over again in search of the elusive A-rank completions.

The broader divergences come with the other three characters. Shadow the Hedgehog is a creature on a roaring rampage of revenge for most of his story, and so his stages take a darker atmosphere while the genre shifts into a mixture of drum 'n' bass, jungle and techno, aggressive hyper-active beats keeping the adrenaline flowing, with the heavily filtered vocals that are barely legible giving the songs an intense, brooding feel. Rouge's jazz pop grooves are the complete opposite, with bright acoustic guitars, horns and rhythmic wordless vocals dum-dum-duming across breezy, light-as-air melodies. And then there's Knuckles. In Sonic Adventure, Knuckles' character theme beared a big rap influence and for the sequel the sound team drilled down on this, with all of his stage songs showing off a hip hop vibe and coming with full rap verses, with barely any instrumental time in-between. They are also incredible. Knuckles' stage songs are among the most fun in the entire game - utterly and completely cheesy of course, because when you have lines like "echi-don-a, that's what I'm representin'" or "the great emerald's power allows me to feel" it's unavoidable, but they are delivered with perfection. Hunnid-P has a great, charismatic flow, the production is top-notch with a suave jazz-rap groove vibe, and there's hooks for days. "Kick the Rock!" is just as iconic as "Escape from the City", "A Ghost's Pumpkin Soup" should be a regular part of everyone's Halloween playlist, "Dive into the Mellow" defines chill-hop, and "Space Trip Steps" soars and floats appropriately. The downtempo "Deeper" isn't quite as flashy as the rest, but the sudden monologue where Hunnid-P out of nowhere enacts a dialogue between Sonic and Knuckles all in same breathless voice tone (and which never appears in the game, it's a soundtrack-only inclusion) is a moment of baffling creative madness that becomes the de facto highlight of the song.

 
In-between these, there's a scattered number of various cutscene scores (Event), menu music (Advertise), boss themes (Boss), minigame medleys and other miscellanea, all of which display a similar genre-fluid freedom. The only thing slightly less than exciting than the stunningly consistent rest of the collection is the orchestral suite "3 Black Noises" which by its very nature stands out and halts the flow, and the two Chao Garden (think of a tamagotchi side game that could very well be a game unto its own) medleys which are charming but, in lack of a better word, a little 'kiddy' at times; the Chao Garden mix has some nice background moodscapes, but the Chao Race medley can be a little too saccharine and like out of a pre-schooler show. Still, from a completionist point of view it's good they're here and at least they're at the end of the disc, where they won't break the flow inadvertently. The boss themes are great throughout, and the melancholy but defiant and determined "Supporting Me" is de facto one of the definitive songs of the soundtrack, and even the cutscene tracks get their chance to shine with the heroic introduction scene of "Let's Make It!" which interpolates Sonic's character theme (not present on this soundtrack set), and especially the bittersweetly beautiful ending theme "The Last Scene" being particularly great. And of course, there's "Live and Learn", the main theme of the game. "Live and Learn" is quite certainly the apex point for Crush 40, the Sonic Team house band who frequently perform the main themes for the games, as well as the series' overall greatest theme song, to the point that you could at this stage call it the main theme of the entire franchise - it's an iconic song and an absolutely top-notch anthem, full of great riffs, great passionate hard rock vocals (not normally my cup of tea but Johnny Gioeli gets my points), a fantastic middle-eight and a final chorus that kicks up the gear all the way to eleven as the final send off.

You take all that and combine that together, and you can make a very real and very strong case that the soundtrack for Sonic Adventure 2 is quite possibly the greatest of all Sonic the Hedgehog soundtracks. Given the overall rock solid quality control across the decades that the series has held onto in its music, even whenever the games may not have been all that, that's a pretty high and mighty claim. It boils down to how this acts like the perfect sweet spot for the franchise's music. The style that the Blue Blur is most associated with - the wildhearted rock anthems - is polished to perfection here to the degree that it's these songs that define the sound, and it's thanks to this soundtrack that these aesthetics have become such a defining aspect of Sonic the Hedgehog. On top of that, the sound team took that boost of ambition and inspiration and rode it towards places they maybe couldn't the last time, adapting that polish and aesthetic towards entirely new ideas, casting the series' musical net wider almost overnight. Combine that with some incredibly strong songs, many of which feel like they could have even had a life outside video games if they were nudged towards that direction, and you get a soundtrack that is as aweworthy as it is expansive. It is exactly like those colossal multi-disc rock albums listed before - a triumph of ambition and inspiration from musicians who wanted to reach the next level.

But if we want to really crack open why this is getting the rare full score out of me, we need to dig a little deeper.

If the fact that I've already written so, so many paragraphs within this review alone about Sonic the Hedgehog music didn't tip you off, once upon a time I was a dedicated, full-time Sonic the Hedgehog fan. I was the kind of person who signed up to several forums dedicated to the series, became a regular contributor and a semi-known name across most of them, who would listen to the various soundtracks on repeat on a near-daily basis and who would play these games regularly over and over again - especially Sonic Adventure 2 or rather the SA2: Battle version on the GameCube. My formative years of being on the internet revolved around this franchise, and I felt a genuine community spirit with it: I'd idly spend late night hours just browsing pages of topics of like-minded people discussing various minutae, shared the excitement and joy whenever something new was announced or discovered, and some of the people I met through that eventually became friends who I still hang out with regularly in the real world. All of that was a long lifetime ago, but it's left a permanent imprint on me and as an obvious result, the series will always have a place in my heart even if I've more or less left the fandom behind as an active member - I still play the games, buy the soundtrack CDs and collect the odd piece of merchandise that ticks my boxes where and when I feel the need to. And out of all the great music in the entire franchise, it's the soundtrack to Sonic Adventure 2 that to me most represents that period of my life and the sort-of special part the series has held for me during parts of it: it was Sonic Adventure 2 that effectively pulled me down through the rabbit hole, I spent genuinely countless hours playing it through those years, and the physical version of this soundtrack was the first of its kind I ever purchased and thus became even more special as I could play these songs out loud through my CD player (and I am glad I did spend my pocket money on it - this goes for well over £200 in Discogs now).

We music fans, by default, have special records that we cling to because they're attached to parts of our life that made us who we were: albums where we get emotional just by hearing certain melodies because they take us back to years ago when we heard them brand new, where we know each lyric by heart like they reflect the secrets of the universe for our ears only, and through which we relive all those emotions over and over again while we dive into the sounds that are so familiar that they're where we feel most comfortable. This collection of songs here is from a cheesy video game starring a bunch of Saturday morning cartoons, but it has that exact same effect for me as any of those other, more "serious" albums I hold on particularly personally resonant pedestals; even when the melodies come with mental images of bouncing around blocky graphics or the lyrics I know by heart are along the lines of "Got places to go, gotta follow my rainbow" or "Don't call me Knuckles, gimme your props". Sonic Adventure 2 is my favourite Sonic game and among my top video games of all time, this soundtrack is by far my number one game soundtrack of all time, and both of those factoids represent much more to me than those phrases can convey.

I took part in a small Sonic convention in the UK once, that had somehow managed to nab Johnny Gioeli and Jun Senoue as guests of honour. As part of their appearance, they performed a live concert as the official final event of the convention. If "Live and Learn" hadn't already become a classic part of Sonic history, it certainly became such through the experience of hearing a big room full of fans belting out its chorus in unison with the duo. It's one of those moments in time I'll never forget, and nearly every song out of the sixty here has vivid memories just as strong as that, even if tied to smaller moments across the few years of my life where these songs were genuinely relevant for me. Those may have just been particularly geeky early teenage years, but I have nothing but wonderful memories of that period in time, and this album is time machine that takes me back to them.

Rating: 10/10

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