12 Apr 2021

Various Artists - World of Warcraft OST (2004)


1) Main Title: Legends of Azeroth; 2) The Shaping of the World; 3) Legacy; 4) Song of Elune; 5) Echoes of the Past; 6) A Call to Arms; 7) Intro Movie: Seasons of War; 8) Stormwind; 9) Orgrimmar; 10) The Undercity; 11) Thunder Bluff; 12) Darnassus; 13) Ironforge; 14) Elwynn Forest; 15) Duskwood; 16) Dun Morogh; 17) Burning Steppes; 18) Shimmering Flats; 19) Felwood; 20) Stranglethorn Vale; 21) Tanaris; 22) Teldrassil; 23) Tavern; 24) Moonfall; 25) Ruins; 26) Temple; 27) Lurking; 28) Sacred; 29) Graveyard; 30) War

Fantasy ambient for a nostalgic world.

Key tracks: "Stormwind", "Dun Morogh"

World of Warcraft really isn't the kind of game I ever expected to pick up, much less enjoy, but a bored download of the free trial in the uneventful months between my high school/college (the Finnish equivalent, anyway) graduation and my first real job in my late teens turned out far more differently than I expected. Getting lost in the unbelievably vast world of Azeroth and its countless nooks and crannies ready to be explored tapped into something I hadn't really experienced in games before, at least not in this scale. To go into the exact details why the old school WoW became something special for me - and why it still holds up, as I write this in 2021 after a few weeks of returning to Azeroth in the form of WoW Classic -  would take up too much space in what is meant to be a music review, but just to be clear on the context here: WoW could probably and unexpectedly find itself in my all time favourite games list, maybe not because of its mechanics and certainly not the writing, but because of how it made me feel. Its music is therefore the soundtrack to me falling in love with a virtual world and the countless hours spent there, sometimes simply just sitting on a lonely beach somewhere and soaking in the atmosphere as the music quietly played in the background.

Stylistically WoW's soundtrack is what you'd expect from a fantasy game, with orchestral swells, booming choirs and the like: if you have played a fantasy game or watched a fantasy film in a post-Lord of the Rings film trilogy world, you know what to expect here. What makes WoW's soundtrack a little different is that because it's a massive multiplayer game rather than a linear single player experience, the music isn't built around a guided journey or dramatic story beats. Rather, these songs are meant to accompany the player in more open-ended adventures as they wander around the many biomes of the game doing whatever it is that they fancy doing on that particular day, for the people to create their own context for these songs rather than the music backing particular scenes. Most of the music therefore lingers more than it thrills, slowly building the atmosphere and setting the overall tone for the areas they feature in. Many of the original game’s zones also share the same tracks despite how some of them have been named after particular areas, so very few of these songs are actually tied to particular themes and instead they operate by mood: some more pastoral and inviting, others evoking desolate landscapes and some building up tension. The typical high fantasy bombast is primarily reserved for the game’s faction capital cities which do have their unique themes - purpose built to make new players feel that they've taken their first real step in their epic adventure as they step through the gates of these grand hubs where they can encounter hundreds of other heroes.

It is therefore a score that isn’t really memorable per se in terms of catchy melodies, but by letting the mood linger it installs a sense of familiarity to the songs through how omnipresently they underline the events on the screen. I don't enjoy this soundtrack because it's back to back bangers, I enjoy it because so many of the songs here take me instantly back to my own memories of the game, to my own personal experiences that they soundtracked. WoW’s music practically begs to be nostalgia fodder for the hours you spent listening to the songs idly in the background while wandering the endless roads in wonder or spending more time than you wanted hunting down that goddamn elusive last quest item drop. Out of the many, many game soundtracks I have downloaded or owned during my lifetime, WoW's music is one of the most comfortable listening experiences I own even though I’d struggle to hum most of these songs. It's at times beautiful and full of wonder, but ultimately the reason it works is because of the sensory memories it evokes. In contrast, there's a number of "exclusive tracks" included to pad out the soundtrack disc - miscellaneous pieces which use the same musical guidestones as the rest of the soundtrack to portray more elaborate and purposefully crafted songs. They're not bad songs by all means, but if there's a flaw to this particular collection it's these cuts that appear briefly, if at all, in the main game itself as they are closer to your standard indistinguishable fantasy music fare without the benefit of the direct association with the game itself. An outsider to the game wouldn't bat an eyelid about their inclusion, but by being present next to the rest of the actual soundtrack does illustrate just how much more resonant the in-game music is.

Thus, scoring this particular release is slightly awkward because it's not exactly something I simply pick up and play and it ticks all the boxes for your usual only-for-the-big-fans soundtrack experience; compare this to for example the Wrath of the Lich King expansion soundtrack from the same people a few years later, which is simply a genuinely great soundtrack from a composition point alone and serves as a direct contrast to how the original scores is more about its mood than it is about the arrangements or songcraft. But having gone back to the game recently once more now that Blizzard have made its original form available to the public again (for those who haven’t played the game, it changed over the years and the expansions), I've realised just how much of the world's magic is in the music alone. The familiar places, characters and quests have been wonderful to experience again, but it's the music that really makes me feel at home. I might not be able to express directly how most of these songs sound apart from describing the general mood and tone of them ("Stormwind" and "Ironforge" are the main exceptions when it comes to “the hooks”, and not coincidentally they are the themes for the two biggest capitals), but the sheer serotonin that these orchestral ambient cuts provide at the best of times is immeasurable.

Rating: 7/10

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